Superhot VR Oculus Rift Game Review


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Superhot (stylized as SUPERHOT) is an independent first-person shooter video game developed and published by Superhot Team. Though the game follows traditional first-person shooter gameplay mechanics, with the player attempting to take out enemy targets using guns and other weapons, time within the game only progresses when the player moves; this creates the opportunity for the player to assess their situation and respond appropriately, making the gameplay similar to strategy video games. The game is presented in a minimalist art style, with enemies in red and weapons in black, in contrast to the otherwise white and grey environment.

The game originated as an entry in the 2013 7 Day FPS Challenge, which Superhot Team expanded into a browser-based demonstration in September 2013. Widespread attention from the demonstration prompted the team to develop out the full game, using Kickstarter to secure funding to complete the title. Superhot was released for Microsoft Windows, OS X, and Linux on 25 February 2016. An Xbox One version was released on 3 May 2016. A virtual reality version Superhot VR was released for the Oculus Rift on 5 December 2016. The game was met with positive reception, with reviewers considering the title to be an innovative take on the first-person shooter genre.


38 thoughts on “Superhot VR Oculus Rift Game Review”

  1. Wow, games like this make me want to get a Rift. Interesting how we're getting to an age where you play video games to burn calories. "I gotta go lose some weight, time to go play some video games."
    …full circle gentleman (and women), full circle.

  2. re: 7:08 comment, this game is why i bought an oculus, I was such a big fan of the original I wanted to play the VR version. So it at least drew one person onto the platform.

  3. This game looks interesting in that there seems to be more strategy required than your typical VR wave shooter. Interesting that it doesn't seem like there's really any background music either, which will make the experience different than others. I think I'll definitely be picking this up in the next couple of weeks.

  4. I uninstalled this game after a few hours of play as I was never able to get used to its slow-motion mechanic. For me the way it works in games like Max Payne makes more sense.

  5. Bayonetta. Released yesterday on Steam. Please do a video on it. Same story as Bulletstorm, but done right. It's a 2010 game's first pc release, that costs 20$ now (digital deluxe edition for that price till april 25) by Platinum, who said to PC gamer "if it were up to us, we’d port all of our games to PC, but it all depends on the publishers" (and everybody wants Vanquish). So maximum coverage for bringing great games to pc platform 😀

  6. Loving your VR videos my man, SuperHot is absolutely my go-to VR demo game; friends love it so much I basically need to rip it away from them. Definitely the type of game where you take off your headset and realize it's been 6 hours and all of your muscles are aching.


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