Racket Fury: Table Tennis VR | PSVR Review

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Racket Fury is missing a few essential options, but still delivers a solid, realistic VR table tennis game to PlayStation VR.

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47 thoughts on “Racket Fury: Table Tennis VR | PSVR Review”

  1. Out of all the amazing games I've played for PSVR, this humble game is the one that most accurately simulates 1 to 1 what it was taking inspiration from.

    What really stands out to me is that there are no "controls" in the conventional sense. No button presses, thumbstick movements etc. to simulate a different action in the game world. You just do almost the exact actions you would do irl to play. You could have never played a video game in your life and instantly be able to play this game if you've played table tennis before. It's an amazing feeling and the game is worth picking up just to experience that imo. And when multiplayer finally gets here it will be even better!

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  2. I had really enjoyed the ps3 move table tennis (forgot the name), it had really good physics too; had a blast playing that. This game looks similar in terms of gameplay. I will definitely wait for this game to go into sale. Thanks for the review.

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  3. spot on. Good review. as a swede grown up in the 80-90th there we literally played table tennis 24/7 i feel the game is very realistic. At the moment i give it 4. multiplayer equals 5.

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  4. Awesome review Dez. And in case anyone is curious about that other ping pong game, don't bother. It's THAT awful. A simple backhand could send the ball into orbit, and the CPU cheats like crazy. The only thing it has over this game are the additional modes, but when the physics are completely busted, even they can't save it.

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  5. The customisation won't be pointless once multiplayer is added tho.
    Sounds great. I can't wait to try this. How did the physics compare to ping pong VR in your opinion? Assuming you played that old one…

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  6. What a great review of a game that I really enjoy. Thank you so much for not banging on about the lack of multiplayer, the challenge of single player makes the entry fee more than worth while. That challenge hooked me from the start and getting the gold trophy for beating all 16 opponents is probably the most satisfying trophy I've ever received. I think multiplayer is less important than people seem to think. As a simulated real world sport, the range of abilities within the participants will be wide, and consequently, the probability of a competitive match is very low. Be prepared for a lot of rage quitting. I too would have liked more options, perhaps a knockout tournament structure and the choice of longer format matches, 5 or 7 sets.

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  7. If I think I'll like both, but can only buy one, do you think Dream Match Tennis VR is as good a purchase as Racket Fury? Note that I have the nav controller.
    Edit – Thanks all for the input!

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  8. Hi Dez, does this game simulate ball spin? We have a TT table at work and I've noticed some guys in my office are able to spin the ball. I'm still trying to learn that so practising it in VR would be great.

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