Pimax 5K Plus VR Review

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The kind folks at Pimax have generously given me a Pimax 5K Plus VR headset for review. There’s both good and bad about the headset, in this video I share all my thoughts. If you’re interested in buying it, the Amazon store page is down below. But keep in mind that it needs SteamVR lighthouses and controllers, which currently aren’t sold by Pimax.

● Amazon Page → https://www.amazon.com/dp/B07JZL5QK3
● Chat about VR on my Discord → https://discord.gg/MAJDjEY
● Twitter → http://twitter.com/BenPlaysVR

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39 thoughts on “Pimax 5K Plus VR Review”

  1. The warping really is a software issue unfortunately. The game need to account for it in rendering. Right now, games are made for your typical 110° HMD. So until ultra wide FOV HMDs become the norm, its likely an issue we'll just have to live with.

    I don't really notice it, but i mostly do seated simulators in VR so my head only moves around a little.

    I hope wide FOV becomes more popular soon, because it really is a game changer. Doubles your immersion.

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  2. Fyi to anyone new to vr… Viveport Infinity is on black friday sale for $60/year ($5 a month) through dec 2 and has games such as A fishermans tale, super hot, Doctor who, arizona sunshine, groundhog day, pixel ripped 1989, windlands 2, to the top, sairento, five nights at freddy’s, final assault, box vr, racket nx, richie’s plank experience, tilt brush, angry birds, obduction, fruit ninja, battle wake, knockout league, apex construct, seeking dawn, a c i a r greenwater, the gallery ep 1-2, the wizards, dick wilde 2, fantastic contraption, synth riders and many more. I signed up when it first released and it was BY FAR the best $60 that I have spent in vr. I just paid for another year.

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  3. The issue with worping is probebly your physical head design, on my pimax 5k plys i get worping on 170 fov/max and in normal/150fov i got a perfect image so thats the sad issue with this headset will work for some and not for others.

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  4. Stay away from Pimax for another year at least. As small company, eastern promises, different mentality, a cracking device with very weak plastic shell, and with so many other problems you would probably regret. I still enjoy original rift after investing on so many WMR, Pimax, etc headset. If you have extra cash get an index or continue using Rift or Htc vive.

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  5. The issue with the wide FOV is a difficult one to avoid when using flat screens to imitate the light coming from the world around our curved eyes. Our eyes are used to light coming into them from all sides evenly. There's no way to achieve this using flat screens so you have to use big fresnel lenses to stretch the screens out to surround the eyes which warps everything causing distorted edges, just like what happens with super wide angle camera lenses (known as barrel distortion) but in reverse (known as pincushion distortion). For a camera to capture a super wide angle without any distortion it would need a convex curved sensor, and similarly, the only way to make a VR HMD with wide FOV and no distortion would be to use concave curved screens though this of course would be very expensive R&D and difficult to manufacture. You can also use rectilinear lenses which can get very close to fixing the distortion but those are again much more difficult to engineer and expensive manufacture than fresnel lenses. Or, you could get closer to this by just using very wide screens at an angle but that introduces more issues and of course costs more.

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  6. I have a 5k+ and yes there is some warping towards the edges, but similar to the original vive and the sweetspot situation, I only see it if I look with my eyes to the sides. It's really not that bad, and not nearly as distracting to me as it seems to be to OP in the video. And the area in the middle without the warping artifacts is MUCH larger than the original vive sweetspot. I just figure it has to do with such complex lens design, but it's not a deal breaker for me. I use mine mostly for sim racing and once I'm racing along there is no distortion artifacts that I see (they're all off to sides out of where I'm focusing) and I can enjoy the large FOV. Definitely a tinker's headset, and overall in my experience it has compatibility issues, mostly with this "parallel projections" situation it has to deal with due to the canted lenses, but for basically every game that you can get it running properly, the FOV is very impressive and makes the game feel completely different (in a great way). If 100% compatibility is your bag, get an index. Best FOV and immersion and like to tinker? pimax

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  7. Yup, cheapo chinese garbage. Buying into Pimax is just asking to be scammed out of your money. I'd be very surprised as to how many people commenting here actually have working units and not just shilling becasue they feel robbed and have to justify their purchase. The owners spreadsheet hardly has anyone with working units and from all my friends that bought into Pimax, none of them got working units, or had a HMD that lasted for more than 2 weeks. 6 people from different parts of the US and 4 that I know of that got replacements and they were all bad seems to really have me convinced that this is a terrible product that no one should buy into.

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  8. Kinda weird they sent you a 5k+ right before they unveiled a whole new line of products, you would think they would want youtubers to get the word out on the latest and greatest they have to offer. I would love to know your thoughts on the new modular headstrap and comfort kit they will be offering to see if it offers any improvements over the stock setup.

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  9. This guy is pretty annoying with the foam. Just go on Amazon and get vive 20mm foam for like 10$…
    I haven't modded or tinkered with the headset and I had steam up and running in 20min then got my foam a day after which was the only "tinker" I did.
    Mine doesn't warp except in the main menu sometimes.
    For someone who is this picky he must go crazy when wearing oculusnor vive headsets. The screen door makes them basically unplayable.

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  10. I had a Pimax 5k+. For me the warping was noticeable at first but it didn't take long at all for my eyes to adjust to it (and I'm talking the first day). Ultimately I sold my Pimax because it was so uncomfortable. Like Ben I had to add foam to add space so my glasses would fit. After about 20 minutes of use, the thing was killing me and I had to take it off. It's a shame really because the clarity and FOV is the best I've ever experienced in an HMD.

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  11. Thanks for this and it saves me the money of buying one.That would be a horrible vr experience.Will have to wait for the big dogs like oculus to come out with bigger fov.Now that makes sense since the companies have increased resolution but not fov.Because the games are not designed for wider more comfortable fov.

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  12. I wonder if you would get used to it. I had a similar problem with my last pair of glasses but my brain just adjusted. Although you're more likely to get headaches.

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  13. maybe u shud have ask people that dont use glasses about the pimax, vr at general is not glasses friendly
    pitool dont need to run after initial installation to run steam vr, just open steam vr n go , ones u set up pitool u dont have to open ever again if u dont want pimax it will onlyt get better with time better games n gpus
    n lately pitool run games better that steam or oculus lately cuz i know pitool was n is not perfect

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  14. For that price tag, it is unacceptable to expect the end customer to make their own headbands and to mod it to fit. Get your fucking shit together, Pimax.

    Ben, can one use valve/index controllers with pimax since it uses standard lighthouses?

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  15. I was following this headset since the Kickstarter for it went live. Never backed it, wanted to wait to buy a retail.

    Bought a Rift S instead lol. Really feel I made the right choice, it's been a great first headset. Looking forward to a company getting a wide FOV right.

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  16. I have had a 5k+ for a long time and if you are still seeing warping it's because the headset is not properly positioned on your face.
    When using my headset there is absolutely zero warping when positioned properly.

    You can do it if continue tinkering it — it maybe an issue that stems from using glasses? as I dont wear glasses with the pimax.

    Try positioning the headset higher so your eye almost as low as possible.

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  17. I've been conflicted about the warping issue from watching other reviewers. I'm always wondering if the reviewer tried the right stuff since there are some fisheye-style fixes I thought you could do. I believe you honestly did everything you could to fix the warping, so it's really sad to see.

    There's only one reviewer on YouTube I've seen positive about Pimax so it's nice to see someone else that isn't completely bashing everything else about the headset. Even though the experience of using the headset was probably frustrating for you, you did a great job calmly conveying your thoughts.

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  18. I'm not sure about the SDE, it was pretty bad when I owned the 5k+ and one of the many reasons why I didn't keep it. Like you, I tried everything to make it more comfortable, DAS band etc. But after 4 weeks I'd had enough of trying and back it went.

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  19. Your feedback about the warping is really weird. Everyone else says the new software and firmware fixes it for them. How long has this review been in the works?
    Edit: Someone mentions that you need to reinstall the Pi tool. The updater is often bugged and mistakenly states it is on the newest version.

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