It’s finally here! We review Star Wars: Squadrons and how it plays in VR headsets like the Valve Index and Quest 2. Here’s how dogfighting in X-Wings and TIE Fighters looks and plays in virtual reality, and the differences between flying with a gamepad, keyboard and mouse, and a flight stick (HOTAS). Squadrons’ virtual reality support exceeds our expectations and is an essential game if you’re a Star Wars fan and have a VR headset!
You can get Star Wars: Squadrons here: https://amzn.to/33jmP9V
Correction: the ship at 14:10 is an A-Wing, not Y-Wing! Apologies for misspeaking there!
Shot and edited by Norman Chan
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Adam Savage http://www.twitter.com/donttrythis
Norman Chan http://www.twitter.com/nchan
Joey Fameli http://www.joeyfameli.com
Gunther Kirsch https://guntherkirsch.com
Ryan Kiser https://www.instagram.com/ryan.kiser
Jen Schachter http://www.jenschachter.com
Kishore Hari http://www.twitter.com/sciencequiche
Sean Charlesworth http://www.twitter.com/cworthdynamics
Jeremy Williams http://www.twitter.com/jerware
Kayte Sabicer https://www.instagram.com/kaytesabicer
Bill Doran https://twitter.com/chinbeard
Ariel Waldman https://youtube.com/arielwaldman
Darrell Maloney https://www.youtube.com/brokennerd
Kristen Lomasney https://twitter.com/krystynlo
Intro bumper by Abe Dieckman
Set design by Danica Johnson http://www.twitter.com/saysdanica
Set build by Asa Hillis http://www.asahillis.com
Thanks for watching!
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