Link to a non-commentary look at the first 2 hours: https://youtu.be/OfnrofwvwD0
Timestamps
00:00 Intro
01:03 Gameplay chunk #1
3:10 Plot / Basic gameplay / content overview
04:38 Gameplay chunk #2
05:21 Combat in VR
08:04 Gun improvements / sound check
08:33 Pluses and minuses
10:19 Final thoughts
12:03 End
source
Is it me or does it seem like they brought back some of Trent Reznor's sfx for the guns?
I remember there was an old mod that revamped the weapon sounds of the original game. Glad to see something similar was officially implemented in the game.
Xboxer who loves my SX but this was tremendously well done. Must give credit where it's due, to Sony. Frankly though, it doesn't make me want to hop into vr now.
Im wondering can you play Doom 3 VR without Aim controller ? Or is it required to have it
I got it with the vr aim controller… I love it
Archiact developed this for PSVR not Panic Button.
Tempted to get a PSVR for PS5 but I'm going to wait a year or so for PS5 version.
The ChainGun weapon model is changed !!!
Great review. Super entertaining.
It moves too fast. I have had DOOM 3 sing day 1. Then REDOWNLOADED it multiple times. Had wonderful nights w friends beating it. Tooo zippy. VR settings need to slow FR.
I will be playing this on a ps5. Are you playing this on a ps4 or ps5? I'm ordering my vr adapter for the ps5 today for this game.
This game is finally playable
Games terrifying in vr and ive played it alot as a kid
Can be played without the move controllers? I don’t have it.
What console do you play on? I play on PS5, and i swear it only loads/saves right before entering a door that has a cutscene behind it, or when just loading the next area. But this game is 150% worth the $20 if you have an aim, or a reason to finally get one if you haven’t
09:00 Huh? The whole point of snap turning is that it's less motion sickness inducing, not more. Because it just changes your view, without any actual motion. At most, it's disorientating.
Great review, cannot wait to play this!
Bought it today and played first three levels. I loved the enhanced look of the weapons so far. Sounds great with headphones. It's a lot more atmospheric with the VR element.
Went off psvr pretty quick once the novelty wore off. Most games are pretty much the same and one dimensional. This looks no different. I think the psvr will become a Kinect eventually.
Does this game feature a left handed option for the Aim Controller? DOOM VFR didn't have one.
It was not Panic Button who ported, but rather obscure indie studio Archiact, which explain technical shortcomings… They need to fix the scale and come on, this 2004 should run at 4K in VR easily…
DOOM 3's bigger weakness was its slow pace. But now….it's become one of its biggest strengths.
And that makes me very happy!
It's a pretty fun port, the only thing that feels particularly off to me is the world scaling. Everything feels just a little too small. Character models seem like they have grapefruit sized heads. The gun and hand size seems ok, but everything else around you seems shrunken. It reminds me of bravo team but that had the opposite problem, the scaling felt way too big.
Co op mode?
The difference between the original game weapons sound and this is startling, makes ye wonder what the hell they were thinking back on the original Doom 3.
wow so they actually made the shotgun good, gg
What game could you compare the blurryness factor to?
Protip: Enable flashlight shadows in settings
Anyone know about this being on digital download? Can’t see it in the store?
Sold. Subbed
Glad I can finally dust off the ol Aim Controller again great review mate 👍
Issues with tracking? Is the gun hight off maybe?
Wait no moves? Are you serious
Ill ve picking it up in around nice hours…
Nice review.
Quick fact fix: Archiact was the dev for this, my bad. Meanwhile, want to see the game in action without the talking? Watch “Doom 3 VR Edition (PSVR) First 2 hours (No commentary)” https://youtu.be/OfnrofwvwD0