Budget Cuts VR Is An Absolute Nightmare – This Is Why


I return to review the biggest VR game since Skyrim VR – Budget Cuts. I also made the review almost as long. I really enjoyed this game as a VR experience but my biggest issues come with the level design and lack of stealthy puzzles. However in terms of a game designed for VR, Budget Cuts is so well implemented to work for the Vive it’s the first big step a game has made to be a true VR title.

My let’s play channel: https://www.youtube.com/channel/UCTsAy9QEIpcMA4oPsMqHE7w

Patreon: https://www.patreon.com/user?u=2784847

Twitter: https://twitter.com/upisnotjump

Remix I use at the start: https://www.youtube.com/watch?v=cPSI2qe_XnQ

All the titles I reviewed for VR in the last few months have had modding supported but Budget Cuts VR (as far as I know) does not, so it wasn’t as easy for my to create VR skits and mod in crazy shit, more’s the pity.

Budget Cuts is one of the most highly anticipated games to come out for the VR this year, this is mainly due to the success and hype created by it’s demo. I never played the demo so went into Budget Cuts VR fresh and found it be an extremely exciting, if not flawed Vive game.


27 thoughts on “Budget Cuts VR Is An Absolute Nightmare – This Is Why”

  1. Freya Holmer is the creator she has youtube twitch and Twitter and is a super famous unity developer she has pushed the limits on unity over and over again and hugely contributed new technology to the community. You can watch her make games live and is an amazing techinal artist. That is the title of people who make the really cool Special effects and shaders in games.


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